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Industry News: Project CARS 2 Developer Will Not Hold Back Potential Xbox Scorpio Enhancements Because Of PS4 PRO
May 25, 2017

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The Xbox One Scorpio is far beyond the PS4 Pro– it’s a more dramatic, radical overhaul of the original 

Xbox One, compared to the more conservative, iterative upgrade that is the PS4 Pro. However, given the 

fact that both systems mandate support for their base versions too, and that the PS4 Pro has a higher 

install base than the still not launched Scorpio, there was, obviously, a fear that the Scorpio’s extra reserves 

of power may go untapped.


However, Slightly Mad Studios of Project CARS fame (who by the way spearhead some of the most technically

demanding games of this generation), at least, don’t think they will hold back because of the Pro. When we 

had the chance to speak to Andy Tudor of Slightly Mad Studios, the Creative Director of the upcoming Project 

CARS 2, we asked him about the various upgrades that the Scorpio provides, such as FreeSync and HDMI 2.1, 

asking him what this would mean for someone playing his game on Microsoft’s upcoming system. He was very 

clear in stating that the Scorpio enhancements for the game would not be held back because of the PS4 Pro.


“We may go higher resolution on Scorpio compared to Pro, or we may keep lower res but increase detail. Again,

too early to say, and if we can do something extra on Scorpio easily we will do, we won’t hold it back due to Pro,”

he said. The game adopts an improved version of the Madness engine which is scaleable across modern hardware 

so it’s great to see that the game could potentially utilize the full power of Scorpio, provided the development 

team decides to do so.


This is an interesting stance to take- and depending on just how easy the Scorpio is to port up to, it might be one 

that is shared by more and more developers. If so, the market implications of this should be interesting to observe 

in the coming months.


Stay tuned for our full interview on Project CARS 2 in the coming days.